So, You Recruited Someone With Better Progression….?

It’s an old story.

A guy (or gal) comes in from a much better progressed but now failed guild. He’s a great guy, funny, smart and gets along with everyone (that matters, such as raid leaders and so on) and he’s got ideas. Many, many ideas.

“In Progressionotron my old world 400 guild…” he’ll say…… “we used to do things this way, and that way. If you change your raid times to x, y and z and your gbank policy to a, b and c you can get similar results to my old guilds!”

It’s very, very difficult not to listen to this guy. He is, after all, more progressed that you are. Maybe he has a history of progression far beyond what your guild has been capable of in the past and you figure, what the hell, lets make the changes he advocates. So, you start to make the changes he thinks will bring your guys success and glory. At the same time, you start to lose players, because the guys you have are right for the guild you had before you started changing into the new guys vision of what a guild should be and the new guild doesn’t fit their preferences. You also start to gain players, as the progression is attractive. At this point your old guild is dead on it’s feet but the new one isn’t fully functional yet and there is usually lots of drama at this point.

In no time at all you have implemented all the changes new guy suggests, and you do indeed get the same results as he had in his own guild. But that’s not progression, no. The result this guy creates is (usually) a failed guild. There is a reason he’s in your guild, and that’s because he’s a failure, not because he’s a success. If you have decent pattern recognition skills and don’t have stars in your eyes from the thought of more progress you’ll notice this. Check that guild history. Whether that failure comes from a guild split, a total transformation of your guild so you don’t recognise it as the place you used to call home or just a total collapse is up in the air, but it will happen. That’s what large scale changes do, especially to settled teams. Maybe you have a long standing policy of fairness which new guy wants to abandon, or you have a relaxed rule structure which he wants replaced with totalitarianism, maybe he will put up with or even encourage racism, dickishness or unpleasant personal qualities as long as the guys with them can play. Could be anything, even the reverse of all those things I just mentioned.

So, if you have a long standing guild which has run a certain way for a long time and you like it, here is what you do with new guys with shiny ideas – ignore them unless they fit with your long standing, already working model.

Stay friendly,

Inj.

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About Joe

Guildmaster of the social/raiding World of Warcraft guild Debonair on Zenedar EU.
This entry was posted in General Wow, Raiding. Bookmark the permalink.

2 Responses to So, You Recruited Someone With Better Progression….?

  1. polo says:

    I read your words and can empathise. I myself have recently left a guild that has after a long duration fallen foul. My old guild was nothing special but in recent years had undergone some changes; some good some bad. I recall joining the guild in the first place, it was ultra Clique, especially the raid side of life. If you weren’t an officer you pretty much stood no chance of raiding. The gm also had a habit of giving officer ranks to his buddies making raiding almost a non event except for the officer’s. This unsurprisingly led to alot of peeps leaving or stopping playing. He also had a habit of changing things whenever it suited him. The one thing I carried away from my time in my old guild is that change is not the only thing that can bring a guild down. Equally a gm that uses the guild as a method to impose his will on other people can also detonate an otherwise peaceful environment. What blizz needs us the capability to remove a gm that for one reason or another users their authority to deleteriously effect the guild they are in charge of.

  2. homo sex says:

    holy fucking shit nigger you are bad

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